Team Handbook And Rulebook
Team
rules are subject to revisions and updates by team and may be updated at
anytime. By accepting free gear and purchasing a team season pass you
agree to the terms in the Team Ambush Handbook.
Section 1 Team Bunkhouse
A)
EMR Season Pass is required to be purchased to have a reserved bunk in the
team bunkhouse.
B) Electric bill for bunkhouse is to be split between all full members.
C) No destroying other team mates or team property. Restitution is
required if damage occurs.
D) Bunkhouse must be left in good condition and clean before leaving.
E)
Only full members receive keys to access the bunkhouse.
Section 2 Player’s
Conduct
A)
No arguing with referees, players, or teams.
B) No foul language.
C) No cheating.
D) No speaking poorly or negative about team sponsors. Any concerns about
sponsors are to be handled and discussed internally amongst the team.
E) No promoting products that directly conflict with current team
sponsors.
F)
No misconduct of any kind.
Section 3 Player’s
Requirements
A)
Full members are required to buy an EMR Season Pass.
B) Full members are required to split cost of electric for bunkhouse.
C) Full members must attend no less then 5 games a year and play in the
Team Ambush Alpha Squad uniform.
D) Full members will receive free gear from our sponsors each season. Gear
must be returned in good working condition upon leaving the team.
E) Full members are required to help with various team projects such as;
helping at vendor’s booth, work details, photography, writing articles,
financials, etc.
F) Associate Members must attend no less then 3 games a year and play in
the Team Ambush Alpha Squad uniform.
G) Associate members must pay a $50 membership fee for access to the team
bunkhouse. Membership fee is used for bunkhouse and field supplies.
H) Associate members must pay for sponsor’s gear at discounted prices or
you may use the team’s community gear at games. Community gear is
limited.
I) Team friends have no requirements other then wearing an Ambush Alpha
jersey. The team friend jersey does not have the team logo on it or any
sponsors listed on it. Any brand or manufacturers gear may be used while
wearing this jersey.
J)
All members must wear approved uniform and gear or have approval to wear
or use other gear. You may not use gear that is directly in conflict or in
competition with our sponsor’s products. Always check with team captain
before wearing or using other gear that is not listed as part of our
approved uniform / gear.
Section 4 Approved
Uniform / Gear
The
following lists contain mandatory, optional, choice, and preferred gear
for both the speedball and scenario teams. All gear that is listed as
mandatory is required to be worn. You may not wear the team uniform and or
may not be allowed to play in the game with Team Ambush if you can’t
obtain the mandatory gear. Some team gear may be available to use but
there is no guarantee that there will be extra gear available. Please
check with the team’s captain and co-captains before purchasing new
gear. You may be required to buy our sponsor’s gear when upgrading or
purchasing new gear. The team is currently in a transitional stage, while
we our transitioning over to a fully sponsored team, we will need to buy
some gear to show our support and dedication to our sponsors. In some
cases the sponsors may support us financially, if this occurs you may also
be required to purchase the gear from our sponsors. All gear purchases
will be at cost or discounted prices. As the season goes on and the team
grows, more and more free gear will be provided to us. Please check with
the captain of the team to see what gear will be provided to you for free
from our team’s sponsors.
Optional
– not required but if that type of gear is worn, listed gear must be
used
Choice – no required sponsor but preferred if you use sponsor
Mandatory – must be worn or used unless option is listed
Preferred
– not required to use but preferred if you use listed sponsor’s gear
A)
Friends Uniform & Gear
- Ambush Alpha Basic Jersey (mandatory)
B) Full & Associate Member Uniform / Gear
- Ambush Alpha Pants 06 (mandatory – if item was given to player)
-
Rothco Black BDU (optional – wear only if player hasn’t received 06
pants)
- Ambush Alpha Jersey 06 (mandatory – if item was given to player)
-
05 Ambush Alpha Black Jersey (optional – wear only if player hasn’t
received 06 Jersey)
-
05 APP Ambush Alpha Jersey (optional – wear only if player hasn’t
received 06 Jersey)
- Red Evil Gloves (preferred)
-
APP Gloves (optional)
-
Scott Gloves (optional)
- Hoffman Paintball Bandana, Head Wrap, Doorag, Sandana, etc. (mandatory
– if item was given to player)
- Evil Pimp Marker (preferred)
-
Speedball Marker (choice – player may use any type of speedball marker)
-
Scenario Marker BT (mandatory – if BT marker was given to player, no
other scenario marker may be used)
- Marker Accessories APP, BT, Evil/PMI (optional)
- Ricochet Hopper (mandatory – if item was given to player)
-
Q-Loader System (optional – may use the Q-Loader if the Ricochet Hopper
is not preferred)
-
APP Harness (mandatory – if item was given to player)
-
Cops 911 (optional)
-
APP Pods (mandatory – if item was given to player)
-
Q-Loader Pods (optional)
-
Ambush Alpha Pods (optional)
- Fire Fox Throat Mics (mandatory – if item was given to player)
- Black Boots / Sneakers (choice)
-
Rothco (preferred)
-
Scott Goggles (mandatory – players must purchase goggles at cost or use
community goggles if available)
- Guerrilla Air Regulator (mandatory -
– if item was given to player, no other regulator may be used)
- Air Tank (choice)
-
Guerrilla Air, Evil, Pure Energy (preferred)
-
Barrel Evil/PMI, BT, Ambush Alpha (optional)
- Energy Paintball Batteries (mandatory – if item was given to player,
batteries will be limited and should last several games, if you drain your
batteries playing non Ambush Alpha events, you will have to purchase more
at cost)
- HooAhhs Field Towels (mandatory – no other cleaner may be used)
- Hype Energy Drink (mandatory – you can not have another energy drink
while jersey is worn)
- P&D Ordnance (mandatory – no other grenade or mine may be used)
- EMR Field Pass (mandatory – for full membership, team receives banner,
team field, and bunkhouse)
- Gunslingers Pro Shop (optional – provides Evil sponsor and other
services)
-
C.A.G.G. Specialty Weapons (optional – supplier of specialty weapons
like, grenade launchers, LAWS rockets, etc.)
Section 5 Team Equipment
A)
All equipment provided to you for free is property of Ambush Alpha.
B) If at such time you are no longer a part of Ambush Alpha, you must
return all gear that was provided to you free of charge.
C) If you purchased the gear, you will either be reimbursed for the gear
or you may keep it.
D)
There will be some gear that will be considered team gear. This gear is
for all team member use. This gear will be returned at the end of each
game.
Section 6 Player’s
Status / Benefits
There
are 3 different player statuses on Team Ambush Alpha Squad.
A)
Full Members – plays 5+ games a year, purchase season pass, pay electric
bill on bunkhouse, receive free gear from sponsors, receive large
discounts on gear, receive bunkhouse privileges, receive many other
various benefits.
B) Associate Members – plays 3 games a year minimum, do not have to
purchase season pass, pay $50 membership fee, do not receive free gear
from sponsors, receive discounts on gear, receive some bunkhouse
privileges and may use the bunkhouse if space is available and a full
member is present.
C)
Team Friend – is not required to attend a minimum amount of games. They
receive no benefits and no privileges. Friends must uphold the same
standards as other members. A basic Ambush Alpha jersey will be required
to be worn during games. However, Friends are not required to use any
specific gear.
*
Any violation will result in a warning. Repeated warnings may result in
removal from team and or team bunkhouse. |